NVIDIA Updates CUDA Toolkit to Version 2.3
"NVIDIA today updated its CUDA Toolkit and SDK for GPU computing to version 2.3, introducing many significant new features."
Published: 22nd July 2009 | Source: Nvidia |
- Support for double-precision transforms and improved performance for single-precision transforms in the CUFFT Library
- CUDA-GDB debugger for all supported Linux distros and inclusion of the hardware debugger and CUDA Visual Profiler in the CUDA Toolkit installer
- Individual numbering of each GPU in an SLI group to allow applications to take advantage of multi-GPU performance even for graphics enabled SLI
- 32-bit application compilation support even in the 64-bit versions of the CUDA Toolkit
- Ease of data storage in fp16 format with computation in fp32 format through support for fp16 <->fp32 conversion. This would help reduce memory space and bandwidth consumption as fp16 format is great for applications that require higher numerical range than 16-bit integer but less precision than fp32
- An all new pitchLinearTexture code sample that depicts how to efficiently texture from pitch to linear memory.
- Easy understanding on usage of cuModuleLoadDataEx() to load PTX source from memory instead of a file through a new PTXJIT code sample
- Illustrations on how to use the NVCUVID library for decoding MPEG-2, VC-1, and H.265 content and passing frames to OpenGL or Direct3D for display
- Better guidance for properly aligning CUDA kernel function parameters to ensure the same code works on both x32 and x64 systems
- Complete reporting of all memory transfer API calls
- Support for profiling multiple contexts per GPU
- Perfect requesting of start time on the CPU and start/end times on the GPU for all kernel launches and memory transfer through synchronised clocks
- Global memory load and store efficiency metrics for GPUs with compute capability 1.2 and higher
Most Recent Comments
Looks like it's designed for an evil left-handed person ?
Anywho I'm a trackball>mouse person.
Sweet review, seems a bit pricey, but then there are gaming keyboards for £100 at times. Perhaps this is what they feel they can get away with also.
Looks like it's designed for an evil left-handed person ?
Anywho I'm a trackball>mouse person.
I thought so at first but it fits in the right hand very well. The right hand side which has been moulded to plant down the third and fourth finger seems to make it look like a lefty mouse.

[IMG]http://www.overclock3d.net/gfx/articles/2009/07/16211902736s.jpg[/IMG]
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