OC3D Reviews ›› Software
Software | 13th November 2014
The latest iteration of the wildly successful Assassin's Creed franchise forms part of nVidia's "free game" promotion. We take a look.
Software | 2nd December 2013
We put the R9 270X 280X 290 290X and the GTX770 GTX780 & GTX780 Ti head to head in BF4 to see what all the fuss has been about.
OC3D Articles ›› Software
Mark Campbell | 23rd September 2014
Redesigned Steam Home Page Brings Recommendations, Curators, and Customization to the Forefront
Mark Campbell | 16th September 2014
Microsoft plans to formally introduce its next-generation Windows 9 operating system in an event that will take place on the 30th of September, 2014.
Mark Campbell | 15th September 2014
Microsoft Confirms that they have acquired Mojang, the developer of Minecraft for $2.5bn USD.
Software | 20th October 2010
Lavalys Everest has got a new, and yet old, name. We take a look at AIDA64.
Software | 18th December 2009
OC3D gets a sneak preview of Capcoms upcoming Dark Void
Software | 6th October 2009
Lavalys have updated their popular hardware analysis software Everest. We see what's new inside.
Software | 6th November 2008
In conjunction with the release of the XFX GTX260 Black Edition we get to sample Far Cry 2 and give you the lowdown if its a worthy successor to the original.
Software | 30th July 2008
Overclock3D checks out Immortal Gaming's service with a store review
Mark Campbell | 5th September 2014
Starting today, schools and universities have unlimited access to Unreal Engine 4 for free.
Mark Campbell | 3rd September 2014
Silicon Studio has released a tech demo that shows off their next-gen rendering engine, Mizuchi. And by "next-gen" we do not mean consoles. It's truly a breathtaking sight.
Mark Campbell | 2nd September 2014
Compatability issues with X99 prevented Futuremark Benchmarks to work with the new platform before launch. Now Futuremark have fixed this issue with a new Patch.
Mark Campbell | 1st September 2014
AMD's Tress FX realistic hair renderer has been added to the formerly early access Game Lichdom: Battlemage.
Mark Campbell | 31st August 2014
Valve officially released support for hardware encoding on NVIDIA GeForce GPUs in the Steam client.
Mark Campbell | 28th August 2014
AMD and Microsoft today announced the release of C++ AMP version 1.2, an open source C++ compiler supports for shared physical memory allowing HSA features to be easily coded.