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OC3D Reviews ›› GPU & Displays

5 EVGA GTX690 Review including  Quad SLI

EVGA GTX690 Review including Quad SLI

GPU & Displays | 11th August 2012

We finally get our hands upon the latest twin-GPU card courtesy of EVGA. Two of them in fact. Welcome to the GTX690.

38 MSI GTX670 OC Power Edition Review

MSI GTX670 OC Power Edition Review

GPU & Displays | 6th August 2012

Today we're taking a close look at the latest factory overclocked card from MSI, the GTX670 OC Power Edition.

21 MSI GTX680 Twin Frozr 3 OC Review

MSI GTX680 Twin Frozr 3 OC Review

GPU & Displays | 28th May 2012

The MSI Twin Frozr cards have always been exceptional. Today we see if the GTX680 version continues the trend.

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OC3D Articles ›› GPU & Displays

10 Far Cry: Primal and Rise of the Tomb Raider will use Denuvo Anti-Tamper Tech

Far Cry: Primal and Rise of the Tomb Raider will use Denuvo Anti-Tamper Tech

Mark Campbell | 24th January 2016

Far Cry: Primal and Rise of the Tomb Raider will make use of Denuvo's Anti-Tamper Technology to help curb piracy.

8 Elite Dangerous developer Frontier is focusing on SteamVR over Oculus

Elite Dangerous developer Frontier is focusing on SteamVR over Oculus

Mark Campbell | 23rd January 2016

Elite Dangerous developer Frontier is focusing on SteamVR/ HTC Vive over the Oculus Rift as the Rift SDK has been difficult to use with the game.

16 Nvidia Recommends GPUs for Rise of Tom Clancy's The Division

Nvidia Recommends GPUs for Rise of Tom Clancy's The Division

Mark Campbell | 23rd January 2016

Nvidia has just recommended GPUs for Tom Clancy's The Division for 1080p and 1440p gameplay in the upcoming Beta tests.

7 Tom Clancy's The Division PC Requirements officially revealed

Tom Clancy's The Division PC Requirements officially revealed

Mark Campbell | 22nd January 2016

Tom Clancy's The Division's PC requirements have been officially revealed on steam, requiring a minimum of a Quad core i5 or a 6-core AMD FX CPU.

28 nVidia GTX670 Review

nVidia GTX670 Review

GPU & Displays | 21st May 2012

The sequel to one of our favourite cards is upon us. Does the GTX670 continue the price/performance

9 Gigabyte GTX680 Windforce Review

Gigabyte GTX680 Windforce Review

GPU & Displays | 14th May 2012

Gigabyte have applied their excellent Windforce cooler to the already great GTX680. A sure thing?

14 Zotac GTX680 AMP! Edition Review

Zotac GTX680 AMP! Edition Review

GPU & Displays | 8th May 2012

Today we take a look at one of the fastest factory overclocked cards around, the Zotac GTX680 AMP!

18 PowerColor HD7870 PCS+ Review

PowerColor HD7870 PCS+ Review

GPU & Displays | 11th April 2012

Time to take a look at a HD7870 on steroids, courtesy of the fine folks at PowerColor.

19 Zotac GTX680 SLI Review

Zotac GTX680 SLI Review

GPU & Displays | 30th March 2012

Are you interested in how well the latest nVidia card scales in SLI? Thanks to Zotac we can find out.

107 nVidia GTX680 Review

nVidia GTX680 Review

GPU & Displays | 22nd March 2012

The latest nVidia GPU, Kepler, is upon us. Does it continue the green teams dominance in the graphics market?

6 Gigabyte HD7970 OC Review

Gigabyte HD7970 OC Review

GPU & Displays | 2nd March 2012

Our first HD7970 with a third-party cooler comes courtesy of Gigabyte. How does it stack up?

22 OverKILL-3D ASUS HD7970 Quadfire Madness

OverKILL-3D ASUS HD7970 Quadfire Madness

GPU & Displays | 28th February 2012

In combination with ASUS we're rerunning our Quadfire HD7970 test with the benefit of overclocking. Roll up, roll up.

15 AMD HD7770 Review

AMD HD7770 Review

GPU & Displays | 15th February 2012

The x770 cards from AMD have always been their most popular models, so does the HD7770 keep up this value and performance balance?

14 Overkill 3D - HD7950 Quadfire

Overkill 3D - HD7950 Quadfire

GPU & Displays | 31st January 2012

We always like to have a crack at some lunatic results here at OC3D, and the HD7950 is no different.

17 Sapphire HD7950 Overclock Edition Review

Sapphire HD7950 Overclock Edition Review

GPU & Displays | 31st January 2012

Fancy a HD7950 that's truly blazingly fast? Welcome to the Overclocked Edition from Sapphire.

7 XFX R7950 Black Edition Review

XFX R7950 Black Edition Review

GPU & Displays | 31st January 2012

It's been too long since we've reviewed an XFX card, and we've got their famous Black edition of the 7950 here.

8 HIS HD7950 Review

HIS HD7950 Review

GPU & Displays | 31st January 2012

Following the success of the HD7970 it's time to take a look at the slightly cut down version, here courtesy of HIS.

6 Inno3D GTX560Ti 448 Core Review

Inno3D GTX560Ti 448 Core Review

GPU & Displays | 12th January 2012

The last of our looks at the limited run of GTX560 448 Core, comes from Inno3D.

24 HD7970 Quadfire Eyefinity Review

HD7970 Quadfire Eyefinity Review

GPU & Displays | 9th January 2012

So what if money was no object? What if you want to break world records? Perhaps Quadfire HD7970s would be the ticket...

8 HIS HD7970 Crossfire & Eyefinity Review

HIS HD7970 Crossfire & Eyefinity Review

GPU & Displays | 9th January 2012

If one HD7970 is exceptional, what would the performance of two be like? Thanks to HIS Digital we can find out. Read on.

14 PowerColor HD7970 Overclocking & Eyefinity Review

PowerColor HD7970 Overclocking & Eyefinity Review

GPU & Displays | 9th January 2012

Next up in our insane look at the HD7970 is Powercolor, purveyors of some of our favourite Radeon cards.

10 VTX3D HD7970 PCIE2 vs PCIE3 Review

VTX3D HD7970 PCIE2 vs PCIE3 Review

GPU & Displays | 9th January 2012

Today we start our mammoth look at the HD7970 with the VTX3D version, and a change of testing methodology.

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14 The Division 4K Screenshots and PC Specific Features

The Division 4K Screenshots and PC Specific Features

Mark Campbell | 22nd January 2016

Ubisoft has just released two new 4K Screenshots of the PC version of The Division and announced several PC Specific Features, including SLI and Multi-Monitor support.

24 Nvidia Recommends GPUs for Rise of the Tomb Raider 60FPS high Gameplay

Nvidia Recommends GPUs for Rise of the Tomb Raider 60FPS high Gameplay

Mark Campbell | 22nd January 2016

Nvidia has just recommended GPUs for Rise of the Tomb Raider for 60FPS high Gameplay at 1080p and 1440p.

1 Project Cars will be updated to support the Oculus Rift at Launch

Project Cars will be updated to support the Oculus Rift at Launch

Mark Campbell | 22nd January 2016

Project Cars will be updated to support the Oculus Rift when the consumer version launches, bringing immersive First person driving to a whole new level.

1 Chome's new Compression Algorithm is going to make it much faster

Chome's new Compression Algorithm is going to make it much faster

Mark Campbell | 22nd January 2016

Chome's new Brotli Compression Algorithm is going to make the browser run much faster.

3 JEDEC publishes their GDDR5X graphics memory standard

JEDEC publishes their GDDR5X graphics memory standard

Mark Campbell | 22nd January 2016

JEDEC has now published their GDDR5X graphics memory standard, offering double the speed of GDDR5 while using the same signaling methods.

12 Dwarf Dwalin Realtime Model created in Unreal engine 4

Dwarf Dwalin Realtime Model created in Unreal engine 4

Mark Campbell | 21st January 2016

Dwarf Dwalin, a character from the Hobbit Films and book, has bee recreated in Realtime in the Unreal engine 4. It looks as good as the movie!

7 Tom Clancy's The Division PC Requirements Revealed By Ubisoft Russia

Tom Clancy's The Division PC Requirements Revealed By Ubisoft Russia

Mark Campbell | 21st January 2016

Tom Clancy's The Division PC Requirements Revealed By Ubisoft Russia, requiring a minimum of 2GB of VRAM and a minimum of a quad core Intel CPU or a 6-core AMD CPU.

3 Sebastien Loeb Rally EVO recieves a demo and system requirements on Steam

Sebastien Loeb Rally EVO recieves a demo and system requirements on Steam

Mark Campbell | 21st January 2016

Sebastien Loeb Rally EVO has just launched a demo and it's PC system requirements on Steam.

1 Hitman will use DirectX 12?

Hitman will use DirectX 12?

Mark Campbell | 21st January 2016

IO Interactive will be holding a tutorial session at GDC called "Rendering Hitman with DirectX 12", confirming that the game renderer supports the new API.

0 The Oculus Rift will not support Linux at launch

The Oculus Rift will not support Linux at launch

Mark Campbell | 21st January 2016

The Oculus Rift will not support Linux at launch, despite the fact that the developer kits were.

0 PCSpecialist release 32" Devcon Configurable AIO Desktops

PCSpecialist release 32" Devcon Configurable AIO Desktops

Mark Campbell | 20th January 2016

PCSpecialist Release 32" Configurable Devcon AIO Desktops that support ATX motherboards and Desktop GPUs.

1 Nintendo NX "may work with smartphones, PCs and even rival consoles"

Nintendo NX "may work with smartphones, PCs and even rival consoles"

Mark Campbell | 20th January 2016

Nintendo NX "may work with smartphones, PCs and even rival consoles like the PS4". What could this mean?

11 AMD R9 Fury Price Decease Immanent?

AMD R9 Fury Price Decease Immanent?

Mark Campbell | 20th January 2016

AMD is rumored to be decreasing the price of their R9 Fury GPUs soon after the surprise price reductions of their R9 Nano GPU.

5 Hidden Gems of CES ASUS 10Gb networking

Hidden Gems of CES ASUS 10Gb networking

Mark Campbell | 20th January 2016

Let's have a look at ASUS' upcoming consumer 10Gb networking solutions.

0 HTC Denies VR Spin Off Rumors

HTC Denies VR Spin Off Rumors

Mark Campbell | 20th January 2016

HTC has denied recent VR Spin Off Rumors, saying that they will continue to dedicate resources to VR and create maximum value for it's shareholders.

0 Humble Firaxis Bundle

Humble Firaxis Bundle

Mark Campbell | 20th January 2016

The Humble Firaxis Games Bundle is now live, allowing gamers to get Civilization V, XCOM: Enemy Unknown and other titles for bargain prices.

0 Crytek announces VR First Initiative

Crytek announces VR First Initiative

Mark Campbell | 19th January 2016

Crytek has announced their new VR First Initiative, where Crytek and hardware partners will provide academic institutions with VR headsets, machines and CryEngine source code.

3 Cities: Skylines Snowfall Expansion

Cities: Skylines Snowfall Expansion

Mark Campbell | 19th January 2016

Cities: Skylines' new Snowfall Expansion has been announced, bringing in a winter map theme with world warmth mechanics and revamped public transport systems with Trams and snow plows.

0 HTC rumored to spin off VR division onto separate company

HTC rumored to spin off VR division onto separate company

Mark Campbell | 19th January 2016

HTC is rumored be to spinning off their HTC Vive VR division onto separate company.

23 ASUS to make a 1080p 24" version of the ROG Swift

ASUS to make a 1080p 24" version of the ROG Swift

Mark Campbell | 19th January 2016

ASUS is going to make a 1080p 24" version of their popular ROG Swift G-Sync monitor, offering a refresh rate which could be as high as 165Hz.

10 AMD has two Polaris GPUs coming this year

AMD has two Polaris GPUs coming this year

Mark Campbell | 18th January 2016

AMD has two Polaris GPUs coming this year and promises at least a 20% improvement in performance at the same price for next year.

0 Steam VR Developer showcase to take place on January 28th

Steam VR Developer showcase to take place on January 28th

Mark Campbell | 18th January 2016

Valve will be holding their Steam VR Developer showcase to take place on January 28th, showcasing some SteamVR Titles and experiences.

0 "Several" Oculus-Funded titles will feature Steam VR Support

"Several" Oculus-Funded titles will feature Steam VR Support

Mark Campbell | 18th January 2016

Palmer Luckey has confirmed that "Several" Oculus-Funded titles will feature Steam VR Support.

6 Metal Gear Solid Shadow Moses gets first trailer

Metal Gear Solid Shadow Moses gets first trailer

Mark Campbell | 18th January 2016

Metal Gear Solid Shadow Moses the Unreal Engine 4 remake of the classic game environment has just received its first trailer.

6 AMD's Raja Koduri says that we need 16K at 240Hz for "true immersion" in VR

AMD's Raja Koduri says that we need 16K at 240Hz for "true immersion" in VR

Mark Campbell | 16th January 2016

AMD's Raja Koduri says that we need 16K at 240Hz for "true immersion" in VR that "you won't be able to tell apart from the real-world".

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