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OC3D Reviews ›› All

0 Microlab T1 Bluetooth Headset Review

Microlab T1 Bluetooth Headset Review

Audio | 5th June 2014

Famous for their speakers, Microlab have released the T1, a Bluetooth 4.0 A2DP headset. We take a listen.

4 NZXT Phantom 240 Review

NZXT Phantom 240 Review

Cases & Cooling | 4th June 2014

Looks like NZXT have taken the Phantom 240 to the Gym. Just look at those sculpted lines.

0 MSI Z97 Gaming 5 Motherboard Review

MSI Z97 Gaming 5 Motherboard Review

CPU & Mainboard | 3rd June 2014

The MSI Gaming is back, and today we're taking a look at the middle model in the Z97 range, the Gaming 5.

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OC3D Articles ›› All

33 Alphacools New Range Of GPU Blocks For Nvidia 7950 GTX and 8800 series Cards

Alphacools New Range Of GPU Blocks For Nvidia 7950 GTX and 8800 series Cards

Matthew Fogg | 29th December 2006

Hot off the press! We have the latest news on the new range of GPU waterblocks from Alphacool. Read on to find out more...

6 New Crysis Screenies

New Crysis Screenies

Matthew Fogg | 28th December 2006

Wanting some more eye candy from one of the most anticipated games of 2007? Read on to find out more...

2 Sapphire Quad Crossfire Gets Closer

Sapphire Quad Crossfire Gets Closer

Matthew Fogg | 22nd December 2006

Sapphire is making a dual RV570 board with internal Crossfire. Read on to find out more...

2  Americas Army Level Designer Released

Americas Army Level Designer Released

Matthew Fogg | 22nd December 2006

The latest version of the Army's own FPS, America's Army, is out, bringing with it a tool to make your maps and missions.

18 Overkill3D - PowerColor R9 295X2 Crossfire

Overkill3D - PowerColor R9 295X2 Crossfire

GPU & Displays | 29th May 2014

Two Hawaii XT GPU's not enough performance for you? Won the Euro Millions? Step this way...

3 Mionix Nash 20 Headset Review

Mionix Nash 20 Headset Review

Audio | 28th May 2014

Today we're looking at a premium headset from Mionix, the Nash 20. How does it compare to some stiff competition?

13 NoFan CR-80EH Passive Heat Sink  Review

NoFan CR-80EH Passive Heat Sink Review

Cases & Cooling | 27th May 2014

NoFan Now offer a fanless CPU cooler. Silent cooling with improved compatibility, Let's see if it's up to the job.

1 Gigabyte GTX750Ti Windforce Review

Gigabyte GTX750Ti Windforce Review

GPU & Displays | 23rd May 2014

Today we return to the GTX750Ti, with the Gigabyte Windforce version. How does it stack up?

15 PowerColor R9 295X2 Review

PowerColor R9 295X2 Review

GPU & Displays | 21st May 2014

It's been a while since we've seen a dual-GPU card, and PowerColor have arrived with a water-cooled behemoth, the R9 295X2.

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6 Intel Core 2 Quad Q6600 On The Horizon

Intel Core 2 Quad Q6600 On The Horizon

Matthew Fogg | 22nd December 2006

It looks like Intel will make their lower priced follow-up to the quad-core Core 2 Extreme QX6700 processor available soon.

0 Changes To The Swiftech Waterblock Lineup

Changes To The Swiftech Waterblock Lineup

Matthew Fogg | 21st December 2006

There appears to be some changes occuring in the Swiftech waterblock lineup. Read on to find out more...

5 Gainward Release BLISS8800GTS Golden Sample

Gainward Release BLISS8800GTS Golden Sample

Matthew Fogg | 21st December 2006

Gainward, a world leading producer of High-quality, High-End 3D accelerators for the Personal Computer market, proudly announce it´s release of their first Golden Sample version of GeForce 8800GTS.

3 Abit Xtreme OC Workshop Breaks Records

Abit Xtreme OC Workshop Breaks Records

Matthew Fogg | 21st December 2006

Not many people know about what overclocking is about so abit goes back to its roots of how it was first founded, to be the overclocking motherboard brand of choice! With the conclusion of the abit Xtreme OC Workshop on Friday December 15, 2006, it concluded with great success and impressive results by the combined efforts of abit, Xtremelegends, Intel and Kingston. Read on to find out more...

6 Ultra-Realistic Surroundings For Gaming In The Future

Ultra-Realistic Surroundings For Gaming In The Future

Matthew Fogg | 19th December 2006

How about an experiment in ultra-realistic surroundings for gaming, where objects age and books have individual pages? Read on to find out more...

6 Ray Tracing To Replace Rasterization?

Ray Tracing To Replace Rasterization?

Matthew Fogg | 19th December 2006

Daniel Pohl has created new rendering engines for both Quake 3 and Quake 4 that use ray tracing as the draw method instead of the standard rasterization techniques used in all games today. Read on to find out more...

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