World of Warcraft made $1 Billion revenue last year

$1 BILLION DOLLARS!

World of Warcraft made $1 Billion revenue last year   

World of Warcraft's $1 Billion in revenue

When we talk about MMO's we usually say it is a dying breed, since World of Warcraft peak in 2010 the subscription base has droped to around 2/3 of its peak size. Now there are around 23.4 million subscribers.

According to research from SuperData, there is a lot, and I mean a lot of money to be made from MMOs. World of Warcraft still occupies the top position with over $1 Billion in revenue and a market share of 36%, with the total market being worth $2,882 Million.

Here is a summary of SuperData's findings below;

World of Warcraft made $1 Billion revenue last year   

Where does that money go?

We can see here that each of these companies have a lot of money generating from every one of the games here, which should make you wonder, where does this money go? Of-course there are direct service costs, servers and the general infrastructure required to keep the game running, constantly updating the game to add additional quest content, updated visuals and additional gameplay features.

This can take an immense amount of money, but looking at the stats here, and the fact that these MMOs are still online show that is is definitely profitable, if not absurdly profitable.

  World of Warcraft made $1 Billion revenue last year   World of Warcraft made $1 Billion revenue last year   

 

Is it my time to start an MMO?

If you think you will enjoy this type of game, go for it, there is a whole new world out there to explore, but I would recommend trying one of the newer MMOs, one with more new players.

World of Warcraft has been out since November 2004, almost 10 years ago, and despite it's 4 expansions worth of content (with one more coming soon, see trailer below) and last years visual advancements (shown above) I can't help but think that a newer MMO might be more suited. Then again with this much content available, you cannot deny the potential enjoyment to be had from WoW, you will just have to deal with a bit of a learning curve and likely playing with much more advanced players.

 

Undeniably WoW is still loved by its fanbase and still has many more years left in it, but I wonder how the world of MMOs will look in another few years and if WoW will ever be dethroned as king of the hill?

 

Join the discussion about World of Warcraft's $1 Billion of revenue last year on the OC3D forums.

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